You can also grab and launch any enemy, including bosses or use weapons you find or are dropped by certain enemies. By pushing both buttons simultaneously, you activate a special movement that consumes a bit of your energy but i’ts helpful when you are surrounded by many enemies. You can choose from three different characters controllable with a stick and two buttons, one to hit the other to jump, allowing punches and flying kicks. Gameplay and story don’t differ too much from previous games, it’s a classic sidescrolling beat’em up and you fight waves of different enemies with different fighting technics.
After games like Renegade (Technos Japan, 1986) or Double Dragon (Technos Japan, 1987), in 1989 Capcom took the beat’em up genre one step further with Final Fight, with additions that were carried to following titles and defining a Golden Era for those kind of titles, like Knights of the Round, The Punisher, Warriors of Fate… Health bars, recovery items, bonus stages, breakable parts in scenery and amazing visuals that caught your attention when you met the game in arcades (I witnessed it).